Graphics level being used: OpenGL 4.6 (primary GPU’s maximum) Redraw scene when viewports are exposed: On Video pass-through to primary display device > Integrated accelerated graphics device (shares primary device ports)
#RHINO 6 SYSTEM REQUIREMENTS DRIVER#
Primary OpenGL: NVIDIA GeForce GTX 860M (NVidia) Memory: 2GB, Driver date: 6-21-2021 (M-D-Y).
#RHINO 6 SYSTEM REQUIREMENTS WINDOWS#
Windows Main Display is laptop’s integrated screen or built-in port > Integrated graphics device with 3 adapter port(s) Primary display: Intel(R) HD Graphics 4600 (Intel) Memory: 1GB, Driver date: 11-4-2020 (M-D-Y). Windows 2 SR0.0 or greater (Physical RAM: 12Gb)Ĭomputer platform: LAPTOP - Plugged in Their use of Rhino, particularlly if they render, may be different from some other users… Instead it is to let potential users with hardware which does not have 4 GB of video memory that they may be able to use Rhino for their purposes on their current hardware.Īlso, those who respond to questins on this forum may want to differentiate between the requirements for Rhino to function and the recommendations. The reason for posting this is not to suggest anyone buying a new computer should ignore the recomendations linked above.
With very large meshes video performance does lag substantialy unless I turn off Show mesh wires, I don’t do multi-pass rendering.
Actually it meets the actual requirements but not the video memory recommendaton as it has 2 GB of Video RAM and the recommendation is 4 GB of Video RAM… I use it with textured meshs that have a total of 15 million or more faces.